Sherlock Holmes: Devils Daughter - Infamy Part 1

Sherlock Holmes: The Devil’s Daughter – Infamy Part 1 | Case Guide & Walkthrough

The "Infamy" case in Sherlock Holmes: The Devil’s Daughter marks a turning point where the Great Detective’s professional and personal lives begin to dangerously collide. This walkthrough covers the initial investigation into a missing person, a literal explosion at Baker Street, and the growing suspicion surrounding Sherlock’s new neighbor, Alice.

Overview: A Case of Deception and Danger

What begins as a standard missing person case for the distressed Mary Sutherland quickly spirals into something far more sinister. In this first part of the "Infamy" arc, players must balance traditional detective work—searching for the mysterious Hosmer Angel—with high-stakes survival as an unknown assailant targets 221B Baker Street. Beyond the immediate threats, this episode dives deep into the overarching mystery of Alice De’Bouvier and her influence over Sherlock’s daughter, Kate.

Key Investigation Highlights

The Disappearance of Hosmer Angel

The case kicks off at [0:01:47] with the arrival of Mary Sutherland. This sequence showcases the core mechanics of the game:

  • Character Portrait [0:02:08]: Success in The Devil's Daughter requires meticulous observation. By noting Mary’s mismatched footwear and poor eyesight, Sherlock can deduce her social standing and habits before she even speaks.
  • The Deduction Board [0:12:24]: Unlike many adventure games, Sherlock doesn't just "find" the answer. You must manually connect clues—such as typewritten defects in letters and newspaper advertisements [0:07:58]—within Sherlock’s mind to reach a conclusion.

High-Stakes Defusal and Forensics

The calm of the investigation is shattered at [0:01:21] with an unexpected explosion. Later, at [0:19:46], players must navigate a tense, timed puzzle to defuse a ticking bomb thrown into the apartment. This moment is critical as it transitions the game from a standard mystery into a thriller, forcing Sherlock to use his forensic skills on a discarded jacket [0:24:45] to track an assassin.

Investigating Alice: The Secret Ritual Room

Perhaps the most atmospheric segment of the video begins at [0:35:40]. Suspecting his neighbor Alice is not who she claims to be, Sherlock breaks into her flat. This sequence highlights the game’s stealth and puzzle-solving elements:

  • Lockpicking [0:36:45]: A demonstration of the multi-stage lockpicking mechanic required to uncover Alice’s private correspondence.
  • Spiritualism and Secrets [0:46:10]: The discovery of a hidden ritual room, complete with pentagrams and phonograph recordings [0:48:48], provides chilling context regarding Alice’s obsession with Sherlock’s past cases and the criminal William Hamilton.

What You’ll Learn in This Video

  • Advanced Deduction: How to link physical evidence and witness testimony to reveal the truth behind "Hosmer Angel."
  • Archive Research: Tips for navigating the library and newspaper archives [0:30:00] to locate hidden landmarks like the Green Dragon Tavern.
  • Environmental Stealth: How to navigate Alice’s apartment and use "Sherlock Vision" to find hidden switches and secret rooms.
  • Character Management: Witness the evolving tension between Sherlock and his daughter, Kate [0:33:48], which serves as the emotional heart of the story.

Video Timeline

  • - Inspecting the acting disguise kit
  • - Unexpected explosion and meeting Orson Wilde
  • - Intake for Mary Sutherland's missing person case
  • - Performing a detailed character portrait of Mary
  • - Interviewing the client regarding her engagement
  • - Analyzing initial findings on the deduction board
  • - Reviewing newspaper ads and typewritten letters
  • - Piecing together the mystery on the deduction board
  • - Concluding the case with Mary Sutherland
  • - Investigating a night-time disturbance at Baker Street
  • - High-stakes attempt to defuse a ticking bomb
  • - Questioning Wiggins about the window-smashing attacker
  • - Finding evidence within the assailant's discarded jacket
  • - Researching historical songs in the library archives
  • - Researching the Green Dragon Tavern in the archives
  • - Deduction space: Assessing Orson Wilde's intentions
  • - A heated argument with Kate Holmes
  • - Planning the break-in at Alice's flat
  • - Lockpicking the casket in Alice's room
  • - Discovering Alice's private notes and letters
  • - Analyzing the mysterious chemical tincture
  • - Revealing the secret ritual room
  • - Listening to the phonograph recordings
  • - Researching William Hamilton's criminal record
  • - Changing outfits for the tavern infiltration

For a detailed, step-by-step written guide to these puzzles and deductions, visit the full interactive walkthrough: https://pixelfungaming.com/videos/sherlock-holmes-devils-daughter-infamy-part-1

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