Ready Or Not: Mission 4 | Brixley Talent Time - B - Rating

Mission 4: The Spider — Tactical Walkthrough and B-Rating Run

Welcome to our comprehensive breakdown of Ready or Not’s fourth mission, "The Spider," taking place at the grim Brixley Talent Time office. In this playthrough, we navigate the dark, cramped corridors of an illicit operation, showcasing the patience and precision required to secure a high-threat environment while adhering to strict Rules of Engagement (ROE).

This session concludes with a B-Rating, offering a realistic look at a successful mission that still leaves room for tactical refinement.

Mission Overview

In "The Spider," the Los Sueños Police Department is tasked with served a high-risk warrant at a talent agency serving as a front for much more sinister activities. This mission is a masterclass in environmental storytelling and tactical tension. Unlike open-field shooters, Ready or Not demands that players account for every corner, every un-wedged door, and every civilian caught in the crossfire.

Explore the interactive written walkthrough with clickable timestamps here.


Tactical Highlights & Key Moments

1. Controlled Entry and Perimeter Security

The mission begins at [0:00:11] with the initial deployment. Notice the slow pace of the entry; in a tactical simulation, rushing is the fastest way to a "Mission Failed" screen. The team focuses on clearing the exterior alleyways first [0:02:15], ensuring that no suspects can flank the element once they commit to the building's interior.

2. Verticality and Rooftop Clearance

At [0:02:15], the team transitions to the rooftop. Verticality adds a layer of complexity to "The Spider," as suspects often use elevated positions to gain line-of-sight on the ground team. Clearing these exterior upper levels is crucial before moving into the confined office spaces at [0:04:45].

3. Room Clearing and Equipment Usage

The core of the gameplay starts at [0:07:30]. Watch closely as the team utilizes the Mirror Gun (Optiwand) to peek under doors. This is a vital lesson in intel gathering—knowing the number of suspects and their orientation before a breach significantly increases the survival rate of the SWAT element.

4. The "Soft Complete" and Final Sweep

By [0:09:40], the team moves into the final corridors. The "Soft Complete" at [0:13:06] triggers once all primary objectives are met, but the mission doesn't end until the "Bring Order to Chaos" objective is finalized. This involves securing every individual and piece of evidence on the scene.


What You’ll Learn from This Playthrough

  • The Importance of Slow Movement: Running creates noise and reduces your reaction time. This video demonstrates why a methodical "walk" pace is the standard for SWAT operations.
  • The Utility of Non-Lethal Options: Achieving a B-Rating or higher often requires the successful apprehension of suspects rather than lethal force. Note the use of verbal commands and tactical equipment to force surrenders.
  • Pieing the Corner: Observe how the player "pies" each doorway at [0:07:30], exposing only a small fraction of their body at a time to minimize the profile presented to potential shooters.
  • Resource Management: Observe the deployment of breaching charges and flashbangs. Using them too early leaves the team vulnerable in the final, most dangerous rooms.

Mission Summary

The video concludes at [0:13:06] with a breakdown of the mission performance. While the B-Rating is a solid pass, it highlights the difficulty of maintaining a perfect score when dealing with unpredictable AI and the high-stress environment of the Brixley Talent Time offices.


Video Timeline

  • [0:00:00] - Pre-Mission Briefing and Deployment
  • [0:00:11] - Initial Entry and Alleyway Engagements
  • [0:02:15] - Rooftop Movement and Exterior Clearance
  • [0:04:45] - Building Entry and Clearing Upper Floor Rooms
  • [0:07:30] - Tactical Advancement Through Corridors
  • [0:09:40] - Final Room Clearances and Mission Soft Complete
  • [0:13:06] - Mission Summary Rating and Outro

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